As part of a new project destined to consoles, PC and smartphones, La Moutarde is looking for a 3D artist capable of modeling assets and texturing them in a “hand-painted” style. Your job will consist in creating villages, dungeons, trees, etc… and to texture them (no 3D animation on the program). The main game on which you will be working is a Japanese inspired RPG with wide environments and diversed atmospheres. You will be at the center of the decision-making process concerning the project’s evolution and will be working closely with the 5 collaborators of the studio (2 dev, 1 2D/3D artist, 1 composer and 1 writer).
Innovating project and training work methodologies, allowing to express your full potential.
Skills and requirements
You have an expert knowledge of :
- 3D low-poly modelisation
- UV mapping
- Hand-painted texturing
Example of what you can create :
Experience on a game that has been commercialized is preferable. You must imperatively be a French fiscal resident.
- Have already worked with Unity
- Have affinities with Japanese RPGs
- Live in Montpellier or around
- Flat organisation
- Project long CDI (3 years minimum)
- Fixed salary
- Flexible hours
- Regular team events
- Computer and Cintiq Pro 32” provided
- Profit-sharing on the produced games benefits
Remote working only (possibility to meet in Montpellier for co-working).
How to apply
Send your resume and portfolio to firstname.lastname@example.org
About La Moutarde
La Moutarde is a young company that makes video games by putting the user experience at the center of every decisions. After a first game published on Switch / PC / iOS / Android (Old School Musical), the company is looking to expand into new fun horizons.
No hierarchy with us! All the decisions linked to the project are taken democratically and everyone can suggest new elements to integrate. The salary is the same for everyone, boss included.